



The idea is a challenge scenario, where players do increasingly hard Rifts to see who can get the farthest. "There is another major feature in the patch 2.1, which is going to be what we're internally calling tiered Rifts. They'll also be rewards for Tiered Rifts. New legendary items will be added to the game as a reward for ladder climbing. "We're still working on them but the general gist is that you'll level up a new character, we'll have specific ladders for Seasons, and also some goodies that will drop along the way," announced game director Josh Mosqueira (via Diablo Fans). They'll arrive in the first major post-Reaper of Souls content patch. You asked, Blizzard apparently listened: seasons with a ladder-like system are coming to Diablo 3.
