

Not a lot of my gaming friends even bought D3 because of the simplifications and always-online functionality this way it doesn’t matter if your mates don’t have it, anyone can jump in and play. You’re also presuming you and your friends are all the same level, log on the same time, and there are no issues with lag on anyone’s end – console you can just get together and be certain there’s no such issues. There are drawbacks with both versions because they’re significantly different playstyles. The direct control you have in the console version allows for just as much in terms of precision – dodging, precise movement on a 360-degree analog stick, easier/more comfortable access to abilities… ‘Pretty much impossible to perform with a controller’ – I’ve always found FPS games harder to grasp on a gamepad granted the freedom a mouse usually gives, but as far as anything third-person or isometric in this case? Piece of cake. If you want a harder, more dynamic Diablo to play with friends without control or viewing constraints, play the PC version. If you want an easier, arcade-like Diablo to play with friends all stuck on the same screen, play the console version. That probably makes sense.īasically, the PC vs Console D3 argument can be summed up as this:

Maybe the game doesn’t get as hard as it does on PC though. On console, they will pretty much be impossible to perform with a controller. The precision of M&K for skillshots, kiting, dropping abilities and moving quickly through the environment is what allows certain character builds to excel on PC. Despite the console version of this game being easier (free damage buffs, less mob HP, less mob damage, more loot, more gold etc), I still cannot fathom how you would survive on the highest difficulties with a controller. This is actually the one thing that convinces me that most journalists reviewing this game are just your average casual gamers. “Has anyone else hung up their mouse and keyboard in favour of a controller?”
